Name: Anonymous 2011-09-17 21:47
What is the point of using them? With frame buffer I have control over every pixel, but GTK/QT output always look messy, some buttons are misaligned, some text is clipped, fonts are always wrong, their rendering is slow and definetely not what I intended. How come framebuffer is more robust and owns all this "modern" segfaulting plasmoid-rotating-cube crap?