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GTK/QT/WinAPI shit

Name: Anonymous 2011-09-17 21:47

What is the point of using them? With frame buffer I have control over every pixel, but GTK/QT output always look messy, some buttons are misaligned, some text is clipped, fonts are always wrong, their rendering is slow and definetely not what I intended. How come framebuffer is more robust and owns all this "modern" segfaulting plasmoid-rotating-cube crap?

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