Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

You othah sepple brothas can't deny

Name: C !6G/R9i3Ivk 2011-09-17 8:27

XNA is the single mightiest framework known to man for game development.
Prove me wrong.

Name: RedCream 2011-09-17 8:29

Microsoft is killing XNA. New games have to be developed using Metro GUI.

Name: Anonymous 2011-09-17 8:32

>>1
glibc thread over.

Name: Anonymous 2011-09-17 9:38

FORCED USE OF SHITTY SOFTWARE THREAD OVER

Name: Anonymous 2011-09-17 9:44

ONE WORD THE EXPERT GAMEPROGRAMMING WITH STANDARD IN/OUT

Name: n3n7i 2011-09-17 10:18

... cool to make games =)
... cool to play them also though =) heehee

... XNA >> to make games? =)
... Or can malloc-ing the vector ... =)

Name: n3n7i 2011-09-17 12:23

I'm a faggot and don't have the slightest idea what i'm talking about =)

this thread is now about horse cocks =)


i want some horse cocks =)

Name: Anonymous 2011-09-17 13:14

>>1
Mightiest?

That must be why Microsoft has deprecated XNA and made .NET a second class citizen in Windows 8. They've replaced .NET with WinRT, a native COM based ABI and API, and Metro is built on top of it. C++ is again the champion language, and DirectX 11.1 is making its release.

There are no managed extensions for DX 11.x in sight, and .NET was scaled back for WinRT interop.

You might think I'm joking or trolling, but I'm not. It's over, C#/VB and .NET are finished.

Name: Anonymous 2011-09-17 13:20

Java was good enough to create Minecraft, it's good enough for me :)

Name: Anonymous 2011-09-17 13:34

ONE WORD THE FORCED COLLECTION OF THE GARBAGE THREAD OVER

Name: Anonymous 2011-09-17 15:03

XNA is for fag that can't handle C++ and pointers.

Name: Anonymous 2011-09-17 16:28

>>11
XNA is for fags who like getting shit done.

C++ is for fags who can't handle lexical closures and the idea that data and code aren't actually different.

Name: Anonymous 2011-09-17 20:31

>>8
I thought WinRT was replacing win32 and .NET would still run on top.

Name: Anonymous 2011-09-17 23:04

>>12
Fuck you lithper. But yeah, no proper macros in any other language than Lisp -> sad state of affairs.

Name: Anonymous 2011-09-18 0:19

XNA is for people that don't understand how computers work, don't have a clue on how memory is accessed, never heard of caches, don't know what game-programming stand for, don't know enough math, never developed real games never heard of other programming models besides oop and in general convincing them of anything else is a waste of time.
I played with XNA and for a platform made in a coffee-table language it is decent, but it is just a toy.

Name: Anonymous 2011-09-18 1:03

>>15
XNA is for people that don't understand how computers work, don't have a clue on how memory is accessed, never heard of caches

Not precisely. It's for people who don't care. ie, non-autists.

Name: Anonymous 2011-09-18 1:04

>>15
C# is capable of many techniques from functional programming. I don't understand people who write C# and don't use lots of lambdas. It has like the prettiest lambda syntax ever.

Name: Anonymous 2011-09-18 1:09

>>17
Static typing just drives away the lispers/lisper-wannabees.

Name: Anonymous 2013-09-01 14:47


If my rather charismatic Bard rolls 1d20+8 for a gather information check, it takes 1d4+1 HOURS to complete. So does that mean I can't do anything else for christ knows how many turns?! Surely by that time the party would have moved on!

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List