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NaCl enabled in the Chrome Beta

Name: Anonymous 2011-08-12 2:57

Native Client (NaCl) has been shipping with Google Chrome for a while now, but it wasn't enabled by default. It has just been enabled in the Beta channel which means it'll hit the stable channel in about 6 weeks or so.

For those that don't know, NaCl is a plugin that runs native code in the browser. For instance, C/C++ code compiled against NaCl will run sandboxed in the browser, and the Pepper library allows your program and the browser to communicate.

I have a bunch of little games I wrote in C that I'd like to port. Last I heard, NaCl had an SDL port, but most of my games are written with Allegro so I'm hoping someone ports that soon if they hadn't already.

http://chrome.blogspot.com/2011/08/building-better-web-apps-with-new.html

Name: Anonymous 2011-08-12 7:35

The main advantage of Web scripts is portability across different machines, but you lose it once you use native code. So what's the point of native code Web scripts? You get the worst of both worlds!

Also,
seamlessly
capabilities
leverage
expertise

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