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NaCl enabled in the Chrome Beta

Name: Anonymous 2011-08-12 2:57

Native Client (NaCl) has been shipping with Google Chrome for a while now, but it wasn't enabled by default. It has just been enabled in the Beta channel which means it'll hit the stable channel in about 6 weeks or so.

For those that don't know, NaCl is a plugin that runs native code in the browser. For instance, C/C++ code compiled against NaCl will run sandboxed in the browser, and the Pepper library allows your program and the browser to communicate.

I have a bunch of little games I wrote in C that I'd like to port. Last I heard, NaCl had an SDL port, but most of my games are written with Allegro so I'm hoping someone ports that soon if they hadn't already.

http://chrome.blogspot.com/2011/08/building-better-web-apps-with-new.html

Name: Anonymous 2011-08-12 18:31

Native Client? Can someone tell me how C/C++ code compiled to VM byte-code running in a VM in a browser can be considered native, because I just don't see it?

It's the same as Google's "Native" SDK for Android... it's not actually native, running straight on the metal... it's just compiling your C/C++ to their VM byte code.

Name: Anonymous 2011-08-12 21:19

>>21,22
Isn't this ActiveX all over again?

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