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C++ 3D

Name: Anonymous 2011-07-30 20:14

I am using C++, and moving on to doing 3D things with it. I've some good experience with Java3D's API.

My question: OpenGL / DirectX / ???someothersuggesteions???

Leaning more so to OpenGL. I've heard a bit about Ogre3D too.

Name: Anonymous 2011-07-31 12:58

return GRUNNUR if x < y else acevag

Name: Anonymous 2011-07-31 17:38

>>37
they're struggling to get the game performing decently enough. Ogre is too bloated for consoles and for lower-end PCs.
Because developement being financed by Intel and other hardware companies. That is why Linux tends to become slower with time for no apparent reason - they need to sell their hardware.

Name: Anonymous 2011-07-31 18:56

>>!6 what the fuck why did I read this

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