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C++ 3D

Name: Anonymous 2011-07-30 20:14

I am using C++, and moving on to doing 3D things with it. I've some good experience with Java3D's API.

My question: OpenGL / DirectX / ???someothersuggesteions???

Leaning more so to OpenGL. I've heard a bit about Ogre3D too.

Name: Anonymous 2011-07-31 11:14

>>34
I'm not sure if you're being ironic or stupid.
Anii and autism are relatively recent inventions.
>>37
PS3 is powerful hardware. It can take stuff more bloated than Ogre with no problems.
>>30
I (and a big percent of /prog/) would benefit from more in-depth explanations of those snippets.
For example: how does float return value (instead of integer the criticized developer used) help avoid branching?

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