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C++ 3D

Name: Anonymous 2011-07-30 20:14

I am using C++, and moving on to doing 3D things with it. I've some good experience with Java3D's API.

My question: OpenGL / DirectX / ???someothersuggesteions???

Leaning more so to OpenGL. I've heard a bit about Ogre3D too.

Name: Anonymous 2011-07-31 1:10

>>2
Enjoy your great efficiency and awesome hardware that will support your rasterizer.
You might as well write it in Ruby, because it's going to be as fast as a continent if you catch my drift.

Name: OP 2011-07-31 2:12

>>2
Unfortunately I'm a little pressed for time to make something from scratch. I and I'm very familiar with all those subjects except quaternions. So maybe sometime in the far future. And...

>>3
I could imagine, haha. I think I might actually just write the whole thing on a commodore 64 emulator. :rolleyes:

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