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OpenGL SC

Name: Anonymous 2011-07-25 18:29

It's the only OpenGL you'll need.

Name: Anonymous 2011-07-27 2:05

>>37
Also, hardware vendors will most likely support older OpenGL versions in their drivers going forward for some time.
You see, one has a choose: either writing portable code, that will work forever, or writing OpenGL code, that will be deprecated after next year. If one writes some simple DOSBox-like utility, using software-rendering will remove 95% of inconvenience and graphic bugs.

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