Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

Awful x86 asm code

Name: Anonymous 2011-06-28 19:45

xor ebx, ebx //Start the cycle counter at 0
mov ecx, 3   //Put 3 into ecx for multiplication
Parity:
cmp eax, 1   //Are we done yet?
je Done      //If so, go to the end
mov edx, eax //edx = eax
and edx, 1   //Get parity bit
cmp edx, 0   //Is it even?
je ParEven   //If so, skip straight to that part
//eax is odd here
mul ecx      //treble eax (ecx is just 3)
add eax, 1   //and +1
add ebx, 1   //increment cycle counter
//eax is now even, so flow straight into even handler
ParEven:
shr eax, 1   //divide by two
add ebx, 1   //increment cycle counter
jmp Parity   //time to test parity again


http://everything2.com/title/Hailstone+number+sequence

Name: Anonymous 2011-06-28 21:23

>>2
I disagree.

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List