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LispCraft

Name: Anonymous 2011-04-09 5:21

Hi, all. I finally completed Warcraft 2 implementation in LISP.
http://img859.imageshack.us/i/52320836.png/

Took me a few months, though, but mostly because I was too lazy and my DSL is still pretty buggy, has poor debugging support and long compilation times (takes about 30 seconds to reload source file). Anyway, this proves, that writing a game in Lisp is relatively easy, even for a single person.

Name: Anonymous 2013-03-18 20:58

>>79
For instance, the context of the character < in #include <frozenvoid.h> is different to the one in if (a < b). The compiler knows that < means different things in different places. Limiting yourself to a one-to-one mapping between symbols and functions is silly.

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