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LispCraft

Name: Anonymous 2011-04-09 5:21

Hi, all. I finally completed Warcraft 2 implementation in LISP.
http://img859.imageshack.us/i/52320836.png/

Took me a few months, though, but mostly because I was too lazy and my DSL is still pretty buggy, has poor debugging support and long compilation times (takes about 30 seconds to reload source file). Anyway, this proves, that writing a game in Lisp is relatively easy, even for a single person.

Name: Anonymous 2011-04-09 11:58

>>18
Apparently he can still call CL from his implementation, but then you can use an FFI in any modern high-level language to call code written in other languages, except in this case, his code expands to CL code... However, there is a Python implementation written in CL, and if you wanted, you could write inline CL in that Python implementation, just like you can write inline assembly in some C implementations... Your point still stands about it being a separate language.

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