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LispCraft

Name: Anonymous 2011-04-09 5:21

Hi, all. I finally completed Warcraft 2 implementation in LISP.
http://img859.imageshack.us/i/52320836.png/

Took me a few months, though, but mostly because I was too lazy and my DSL is still pretty buggy, has poor debugging support and long compilation times (takes about 30 seconds to reload source file). Anyway, this proves, that writing a game in Lisp is relatively easy, even for a single person.

Name: Anonymous 2011-04-09 7:21

>>10
How many lines of code is it?
1600 lines of code.

Good job. Is the game fully functional?
It loads maps from commercial game. Units, spells, buildings, transports - everything works. No player AI. No GUI.

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