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MIPS Assembly code

Name: Anonymous 2011-02-19 20:48

I've been handed an assignment that looks like this and I have no fucking clue how to even get started, it involves taking in a string and determining if it's the longest palindrome. Couldn't find anything else helpful online so thought I might as well come here.

To practice MIPS calling conventions, you must implement 3 functions called “get_to_end” “get_longest,” and  “is_ palindrome:”

•    get_to_end (30 points): It accepts one argument stored in $a0 which is the starting address of a string. It should return two values. In $v0, it should return the address of the last character of the string. In $v1 it should return the number of characters in this string. 
 
•    is_ palindrome (40 points): It accepts one argument stored in $a0, which is the starting address of a string. It should return two values. In $v0, it should return 0 if the string is not a palindrome, and 1 if it is a palindrome. In $v1 it should return the number of characters in this string. Inside it must call “get_to_end” (because obviously it is useful).

•    get_longest (30 points): It accepts two arguments stored in $a0, and $a1, respectively. $a0 is the starting address of an array of 32-bit numbers; $a1 is the number of elements in this array. Each element in this array is the starting address of a string (which may or may not be a palindrome). It should return one value in $v0 which is the starting address of the longest palindrome in the array. Inside it must call “is_ palindrome” for obvious reasons. It should not all “get_to_end.”

Name: Anonymous 2011-02-19 23:26

>>11
Fuck your Tegra shit, eats batteries alive compared to PowerVR.

PowerVR is getting OpenCL in another couple of months, so there's no point for nVidia. Also, Img Tech is acquiring Caustic Graphics, developer of real-time ray tracing GPUs.

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