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Programming for PS3

Name: Anonymous 2011-01-30 19:43

Hi everyone,

I've been wanting to program PS3 games for awhile, and I've finally gotten the hang of 3D software. I've been programming in C# for awhile now, and I'm wondering, can I use C# to program for PS3? I'd hate to have to learn another language.

Thanks!

Name: Anonymous 2011-01-30 19:44

/g/ is the place you're looking for.

Name: Anonymous 2011-01-30 19:44

PS3 is Lisp only.

Name: Anonymous 2011-01-30 23:23

I don't think so, it is not micro$oft

Name: Anonymous 2011-01-31 0:17

You will have to learn C++. I'm not sure why C# would ever be used in the design of games.

Name: Anonymous 2011-01-31 2:18

>>5
You are now aware of XNA

Name: Anonymous 2011-01-31 2:45

>>6
Can't use it for PS3. And C# is still awful!

Name: Anonymous 2011-01-31 3:07

>>1
mailto:noko

Name: Anonymous 2011-01-31 5:38

>>6
Was it used for anything magnificent?

Name: Anonymous 2011-01-31 6:32

>>9
Countless hundreds of abstract shooters.

Name: Anonymous 2011-01-31 13:40

<---- check em dubz

Name: Anonymous 2011-01-31 13:43

<--- check it 0x000b

Name: Anonymous 2011-01-31 13:46

I think that /prog/dolyte was right when he said that 2011 was going to be end times for /prog/. Looks like it's time to fork.

Name: VIPPER 2011-01-31 13:51

>>13
Now you have two problems.

Name: Anonymous 2011-01-31 13:51

>>13
u jelly

Name: Anonymous 2011-01-31 13:52

>>13
Yeah, let's go to /pr/    .

/prog/ doesn't read its SICP anymore, it's obvious it's dying.

Name: VIPPER 2011-01-31 13:53

>>14-16
same person

Name: Anonymous 2011-01-31 13:55

>>17
Autist in denial.

Name: VIPPER 2011-01-31 13:56

>>18
I never denied my autism.
I love sperging around /frog/.

Name: Anonymous 2011-01-31 13:57

>>19
In denial that /prague/ is dying.

Name: Anonymous 2011-01-31 15:33

>>10
Countless hundreds
Countless
hundreds

Name: Anonymous 2011-01-31 17:32

> dubs.check(getCurrentThread().nextPostID())
true

Name: Anonymous 2011-01-31 17:37

>>22
Java
Back to /b/.

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