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How is OpenGL formed

Name: Anonymous 2010-12-16 23:27

is the switch from fixed rendering pipeline to VBOs & shaders a big one in terms of performance? Also will it be hard to comprehend coming from doing only fixed rendering pipeline methods?

Name: Anonymous 2010-12-18 13:16

>>5
Well, I do know that GL11 is the name of an interface of JOGL (Java OpenGL interfacing API).  If it's actually mimicking something in normal OpenGL, then it's my mistake.

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