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How is OpenGL formed

Name: Anonymous 2010-12-16 23:27

is the switch from fixed rendering pipeline to VBOs & shaders a big one in terms of performance? Also will it be hard to comprehend coming from doing only fixed rendering pipeline methods?

Name: Anonymous 2010-12-18 16:52

I love how every Java library/program whatever prepends its name with a J as a constant, redundant reminder of the shit language you're having to endure.

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