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Voxels?

Name: Name 2010-11-21 8:21

I was browsing the superinformation highway, and found something about voxels, (specifically, the voxlap library, written in C). I've learned that voxels lost the war against polygons, and now we all are stuck to them, and to silly clipping problems

But voxels are a pretty cool guy, they can represent real objects and even mechanisms with various resolutions using voxels as 'atoms', and they are not afraid of systems without 3d acceleration.

So, /prog/, tell me, in your opinion, why are voxels so ignored, and what could be the practical application that will make them a 'mainstream' technology?

In case you dont know shit about what i'm talking about, watch these

http://www.youtube.com/watch?v=TjmRPjnWJ5g
http://www.youtube.com/watch?v=Zl9CiGJiZuc

Name: Anonymous 2011-07-01 13:14

>>26

Did he just say he can't find models with enough detail? There are thousands of free CAD-quality models on the internet, and you can always have a CAD engineer draw some for you (they're working on a commercial project after all). And did he sign some forum post with his second name like he is some sort of nobility?

From the website:

Polygon to voxel conversion is still young but is working as expected.

What the shit? I know undergrads who could write a polygon-to-sparse-voxel-octree converter in a weekend.

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