>>34
I see where you are coming, but you are not coming from my post as I intended it. By "less kinds of animals" I meant less language axioms/concepts/core objects/element types. A class-based object system requires objects, and then it requires classes, or a special type of object which is a class and which you may make instance of while this doesn't hold true for other objects. On the other side, a prototype-based object system requires little speciality, and is thus cleaner, simpler and more flexible. That's what I meant; not some convoluted example of OOP.