Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

XML

Name: op 2010-09-14 14:26

uh
/prog/
how the fuck do i XML?
specifically, does there exist a tutorial online on how to construct an XML importer of a C++ program?

my professor assigned this last minute thing, and i haven't had time to work on it until now. i basically need to make an XML importer that can read the variable within an openGL program. a simple little thing with a 2D grid, basically i just need the XML program to spit out various data from the program; where the character is, the size of the grid, ect.

are there any tutorials which go over this? i'd rather work on the problem myself, but have something to go on, you know?

the openGL program i'm importing from is very small, just a 2D grid with a white square on it that you move around with the arrow keys. not more than 200 lines

Name: Anonymous 2010-09-14 15:03

>>1
how to construct an XML importer ... i basically need to make an XML importer ... i just need the XML program to spit out
XML is a "markup language."  You don't write code in it.  It sounds like you want something that imports XML, but then you say that the input is an OpenGL (C++) program.  C++ is not written in XML.  I don't understand how XML is involved in this project at all.

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List