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danmaku playing bot

Name: touhou is too hard 2010-09-05 22:41

/prog/ how can I send commands and receive information from a certain bullet curtain shooter, which I'm sure you're aware of? Is there a way I can get bullet position from this certain bullet curtain shooter?

I'd really love to apply robot path planning algorithms to danmaku avoidance...

Name: Anonymous 2010-09-06 1:39

>>4
I want to make a bot that plays touhou similar to how a human plays it, just much much faster. I don't to precompute an ideal path/firing pattern, I want to compute it in real time so it can handle any arbitrary bullet pattern, even ones that haven't been transcribed by hikkimoris.

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