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Flash/Actionscript 2.0 halp?

Name: Anonymous 2010-09-05 10:51

So for over a year now, maybe more. I've been building up the basics for an AS2 based multiplayer game. My only problem is, the communications between my server and clients is way to slow. Right now, I'm using communicating between server(php) and client(AS2) like so:

client -- send variables to php page -- server tells php page to print XML -- client receives xml and parses this and makes use of it.

This all works somewhat okay, except I clearly can't use this method for realtime online gameplay. Could someone please tell me if there is a way flash (as2) can communicated faster with  a server, and what kind of server code language should I use?

I'm pretty good with php, which is what I'm using now. But php isn't fast enough. I have a limited knowledge of C++ and am pretty good with Visual Basic (lol).

Any help much appreciated.

Name: Anonymous 2010-09-05 12:28

>>4
Its pretty irrelevant anyway.

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