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To graphics programmers

Name: Anonymous 2010-08-16 23:10

Cool, I didn't know /prog/ existed.

Were you impressed with John Carmac's Rage + iPhone demo?

Name: Anonymous 2010-08-18 21:38

>>74
You were most certainly doing something wrong then. Doom3 was feature-complete on GeForce2 hardware, including per light bump-mapping, specular highlighting, and stencil shadowing.

http://www.youtube.com/watch?v=VPpKIFn2Txo

Watch the second part of that video and tell me what is missing according to you.

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