>>26
Are you being serious right now? These features are far more important than the number of polys it can render.
Did you know that the PSP, DSi, and Wii do not even have programmable shaders? The graphics Carmack just demonstrated on the iPhone are not possible on any of these platforms.
That's like, one hundredth of what a mid-range mobile graphics card done by a real company will get you today. Now you have enough power to run games similar to what we had in 2003.
It's a fucking PHONE. A PHONE. A mobile device. Smaller than the size of your hand. Geez.