Do you have a game engine that you use/are developing?
Did you get it from a book/uni/scratch/industry?
do you have a void.h you bring into your applications?
Also Windows/Linux/Xbox/BSD/Other/Mac?
Name:
Anonymous2010-07-15 11:27
>Do you have a game engine that you use/are developing?
For my independent work, I am using a modified q3 engine for one project, and the C4 engine for another.
For my Advanced Diploma of Professional Game Development, I am using GameBryo (The engine Fallout 3 used) which is in C++ and not to my liking. Alas, it's a good engine and I have to use it.
>Did you get it from a book/uni/scratch/industry?
q3 is GPL'ed, C4 the team have a license for it, which was pretty cheap and we get free updates. College pays for Gamebryo license.
>do you have a void.h you bring into your applications?
wat
>Also Windows/Linux/Xbox/BSD/Other/Mac?
Server-side for my q3 project is Win32/Linux compatible.
Client-side for my q3 project is only Win32 compatible.
C4 might just be Win32 compatible over-all. Not sure.
I believe Gamebryo is only Win32 compatible, but can easily be ported to Xbox 360, Wii, PS3, etc.