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People who program games for fun

Name: OPizzle 2010-07-14 3:25

Do you have a game engine that you use/are developing?

Did you get it from a book/uni/scratch/industry?

do you have a void.h you bring into your applications?

Also Windows/Linux/Xbox/BSD/Other/Mac?

Name: Anonymous 2010-07-15 11:27

>Do you have a game engine that you use/are developing?
For my independent work, I am using a modified q3 engine for one project, and the C4 engine for another.
For my Advanced Diploma of Professional Game Development, I am using GameBryo (The engine Fallout 3 used) which is in C++ and not to my liking. Alas, it's a good engine and I have to use it.

>Did you get it from a book/uni/scratch/industry?
q3 is GPL'ed, C4 the team have a license for it, which was pretty cheap and we get free updates. College pays for Gamebryo license.

>do you have a void.h you bring into your applications?
wat

>Also Windows/Linux/Xbox/BSD/Other/Mac?
Server-side for my q3 project is Win32/Linux compatible.
Client-side for my q3 project is only Win32 compatible.
C4 might just be Win32 compatible over-all. Not sure.
I believe Gamebryo is only Win32 compatible, but can easily be ported to Xbox 360, Wii, PS3, etc.

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