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C++ just has too much shit

Name: Anonymous 2010-06-26 11:59

Too much shit going on behind the scenes.  *rewrites application in Racket*

Name: Anonymous 2010-06-26 12:44

>>2,3
Well, I don't care if unimportant things go on behind the scenes, but since C++ has manually managed memory, I don't want anything going on behind the scenes.  All these stupid_pointers and copy constructors just fuck my shit up.

I initially used Tcl with Tk, but it was just way too slow and inflexible.  I'd write it in C, but since it's a GUI application (and not really something I'd want to use Curses for) it'd take too much time.  This is just some quick application (dungeon mapper for Wizardry) I don't intend to support for a long time.

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