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Emulating public and private in C structs

Name: Anonymous 2010-06-15 11:30

Consider:
foo.h:
struct Foo {
        int public_1;
        int public_2;
}
struct Foo * create_Foo ();
void bar_Foo (struct Foo*);
/* etc */

foo.c:
#include "foo.h"
struct Foo_private {
        struct Foo foo; /* ??? */
        int private_1;
        int private_2;
}
struct Foo * create_Foo (void) {
        return malloc (sizeof(Foo_private));
}
void bar_Foo (struct Foo *foo) {
        Foo_private *foo_p = (Foo_private*) foo; /* ??? */
        /* do whatever with foo_p->private_1 and foo_p->private_2 */
}

Is there anything wrong with this? I'm dubious about the lines commented with ???. I don't want to write getters and setters for the 'public' stuff.

Name: Anonymous 2010-06-15 11:41

I think I understand what this code was trying to go for but I'm not sure "private" is the word for it.  Essentially, you are hoping that casting a struct Foo into a [/code]struct Foo_private gives you temporary access to [code]private_1 and private_2 but, after it casts back to a normal struct Foo, you can no longer access data in private_1 and private_2?

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