Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

★ /prog/ Challenge Vol. 5 ★

Name: Anonymous 2010-06-11 23:51

The challenge suggestion thread was too busy going nowhere, and I feel like writing some code, so here is a /prog/ challenge.

THE CHALLENGE:
Design a toy programming language. You may implement either a compiler or interpreter, and you may write the implementation in any language of your choosing.

Post the source code to your implementation as well as programs in your language to accomplish at least two of the following tasks, plus one ``wild card'' program not listed here.

    • Factorial calculator
    • Fibonacci sequence generator
    • Prime number sieve (e.g. Eratosthenes, Atkin, etc.)
    • fgrep (output lines of input containing a given string)
    • Caesar cipher
    • Simple interactive calculator
    • Tic-tac-toe (AI not required)
    • The game of Nim (http://en.wikipedia.org/wiki/Nim)

Entries must be submitted prior to 2010-06-21 00:00, which gives one full week and two weekends. Judgment will be in three categories: presentation and cleverness of designed language, clarity of implementation, and overall usefulness/entertainment/trolling value of the ``wild card'' program.

Winner will receive ten Susscoins, to be transferred via /prog/mail.

Name: Anonymous 2010-06-21 3:35

>>134
None of the languages are very interesting, really. Codan has the Unicode gimmick, >>131 has the sound gimmick, and that's about it.
>>131 probably has the fanciest implementation, and Codan probably has the fanciest wild card program, but neither of those are strictly categories.

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List