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Game logic

Name: Anonymous 2010-05-16 5:18

How the fuck do they code games so that everything moves smoothly and at a consistent rate regardless of the speed of the machine you run it on, and still have tons of shit interacting with each other somehow?
Maybe I need to find a good open-source candidate to have a look at.

Also, I wish I knew the correct terms to describe what I'm talking about.

Name: Anonymous 2010-05-20 22:52

>>54
I scraped two of them before they got deleted, and they were both linkspam, so probably not. A lot of innocent people seem to have been banned, though:

http://twitter.com/progsnake/status/14389226548
http://twitter.com/Cairnarvon/status/14391272965

A bunch of people are complaining in the IRC channels too. It's all MrVacBob-tan's fault:

http://twitter.com/mrvacbob/status/14389759557

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