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the CSound Language

Name: JustSomeGuy 2010-04-26 14:34

I would like some help understanding the CSound API for C++, i can't seem to compile it on Visual Studio 2008/9, a couple of odd problems stdint.h doesn't exist and after i add it, two redefinition errors.

Anyone used CSound before? (I'm writting a synth engine btw)

Name: Anonymous 2010-04-27 10:13

>>20
The instruction decoder of a modern x86-64 CPU is very small relative to the rest of the CPU.  All instructions get converted into RISC-like micro-operations internally (this has been true since the Pentium Pro/P6).  Ancient and complex instructions are implemented in microcode.  The cost of this backwards compatibility is minimal.

x86-64 has a common floating point instruction set (SSE2) as well.

SPARC, MIPS, ARM, and IA64 simply don't come close.  (ARM doesn't even have a 64-bit mode yet!)   The only superior chip is POWER7, and I'm certain you don't use it.

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