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Game Programming

Name: Anonymous 2010-04-01 0:29

Hey /prog/ I've been offered a job to teach game programming. What games should I have my students make? I was thinking start off with a text-based RPG, then Tetris, Space Invaders, Pacman, Super Mario. Anything I should add or replace on the list? It's a 12 month course so, I don't want to overload them.

Name: Anonymous 2010-04-01 8:45

Aren't they going to want to learn 3D mostly?

It doesn't need to be said that game programming courses are bullshit. Focus on FSMs and linear algebra I guess. Then tell them to go read a couple of Sam's TY2HMA in 24 hours books and call it a day.

Also >>9 has an excellent point.

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