Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

Infinite geometry 3D technology

Name: Anonymous 2010-03-10 6:26

Name: Anonymous 2010-03-10 16:55

We can build enormous worlds with huge numbers of points, then compress them down to be very small.
Hmm, where did I hear something similar about gigantic compression ratios...

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List