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Infinite geometry 3D technology

Name: Anonymous 2010-03-10 6:26

Name: Anonymous 2010-03-10 11:56

How does point cloud geometry work in the first place?  When you talk about a trillion points, you still have a trillion points being manipulated in data form.  There's probably some form of cohesive nature being simulated but how do you define a unique element of the scene?  Moreover, are all the points strictly defined, do they behave in a temporary quantum nature, or are they simulated as needed from a series of control points using some method similar to vector fields (or is that too polygon thinking)?

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