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Aperiodic Tile-based Platform Game

Name: Anonymous 2010-01-23 6:21

Has it ever been written, a platform game that uses an aperiodic tileset?

Name: Anonymous 2010-01-28 5:05

>>27
I was ging to finsh it and look for repetitions later, :)
The blue tiles being sorted as they are is intentional because of the corners they can only be sorted like this.

The main problem I had was with turning the tiles. And this is my first time writing a program that uses something that is supposed to be graphical.

Thank you so much for the link, and the rendering tip I will certainly look into that :)

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