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Sound Programming

Name: Anonymous 2010-01-20 15:31

I want to write a software synthesizer. I understand concepts like samples, the basic math, etc. I just need to learn a sound API now so I can actually hear something.

Which one is the least retarded to work with? Cross-platform would be a plus, but I wouldn't mind using DirectSound if it's easy to work with. SDL is pretty retarded.

Name: Anonymous 2010-01-22 1:03

>>20

I don't remember exactly, as I've since uninstalled MSYS in frustration, but I did ./configure (which seemed to run without problems), then ran make which output a lot of junk to the screen until eventually returning an error of -1 (whatever the fuck that means.) I really don't know, it could be a problem with me, MSYS, make, I have no idea. Why they couldn't just offer a precompiled header/library/dll, I don't know.

If you happen to have the header + library + dll lying around and would be willing to upload them to mediafire or something, I'd be very grateful, and more than willing to give portaudio a shot. I feel dumb for not getting this to work, but (I'll be honest) I don't know jack shit about building other people's programs from source past snippets of C code.

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