I'm interested in what kinds of battle systems in RPGs Pragueriders enjoy the most. Please share your opinions.
Name:
Anonymous2010-01-15 0:50
I really like how the Legend of Zelda games are done (sans the sidescroller); it's challenging, and there are a lot of different interactions to do. I like Diablo as well but more because of the cooperative aspects than the gameplay mechanic itself, which has very little depth (you have a lot of spells, sure, but they're all really the same thing; and the seemingly different combat abilities have very little actual affect on gameplay.) I have an idea for a game mechanic sort of like Zelda that I've been planning to implement for some time.
I *really* hate the battle system in games like Baldur's Gate; I find it incredibly time consuming and boring, and very unrewarding. It just doesn't feel good enough when you win.