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GAMES

Name: Anonymous 2010-01-14 17:15

I'm interested in what kinds of battle systems in RPGs Pragueriders enjoy the most. Please share your opinions.

Name: Anonymous 2010-01-14 17:19

>>1
I prefer FPS RPGs. Think SS2, Deus Ex.

Name: Anonymous 2010-01-14 17:20

I like CTB, but that may be caused by my love of FFX rather than any actual merit.

Name: Anonymous 2010-01-14 17:22

Diablo 2 and Persona 3 are some nice rpgs although Diablo is more of a hack&slash and Persona 3 is more of a highschool simulator.

Name: Anonymous 2010-01-14 18:08

>>2

GOOD TASTE ALERT

Name: Anonymous 2010-01-14 18:21

TWEWY has my favorite battle system

Name: Anonymous 2010-01-14 18:21

>>6

I'm sorry.

Name: Anonymous 2010-01-14 18:39

>>6
I wouldn't say it's my favourite, but I agree that it's awesome.

Name: Anonymous 2010-01-14 18:44

Dungeon Crawl is rather awesome.
Golden Sun, while simple, is surprisingly good.

Name: Anonymous 2010-01-14 18:53

>>1
I prefer more active battle systems. Turn-based needs strategy to be pulled off effectively, otherwise it's grossly unstimulating - battling just for the hell of it. If I wanted that, I'd just go play a wrestling game. Many turn-based games lack this element.

Active battle systems bring an element of skill into the gameplay. It can be quite difficult to balance latency (where applicable) with staying alive - or resources such as spells, skills, items, ammo, whatever in other cases.

Name: Anonymous 2010-01-14 19:00

Tactical turn based like Fallout I/II is by far the most satisfying, and Fallout in particular is truly outstanding. How'd you like that slug in your eye, mutant scum!

Now go back to /v/. You'll like it there.

Name: Anonymous 2010-01-14 19:09

>>10
I'd like to discuss action-oriented battle systems in 2D top-down RPGs.
As examples, I can think of SNES games such as Seiken Densetsu 3, LoZ:ALttP, Terranigma, and Tales of Phantasia to some extent. Can you think of any others?

Name: Anonymous 2010-01-14 20:02

>>12
Chrono Trigger has an "active" option, though both wait and active have little difference. There are some Genesis games that fit as well, even though platformers and sports games dominated it.

Ecco the Dolphin and its sequel, for example, are something of an RPG, though definitely not traditional in any respect. Toejam and Earl and its sequel are RPG-esque as well. Neither of which is top-down though. Both have platforming elements (Ecco's being less obvious for obvious reasons) and are more like Zelda in that the enemies are everywhere and you simply engage them if you choose to do so.

I haven't played any "classic" RPGs on the Genesis, but newer consoles were out by the time I got ahold of mine.

Name: Anonymous 2010-01-14 21:37

Tactics, although i enjoy SRW-like games, i prefer more balanced ones like Front Mission and Tatics Ogre.

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