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RefleXor

Name: Anonymous 2010-01-13 5:22

...I think it's not a secret, that lot's of shareware-game developers are too develop protection system by themselves, so they just leave those task to their publisher. However, most of them just can't get that publishers are kinda lazy too, using same protectors for every game. Of course, even most advanced defenses could be cracked soon or lately, rendering defenseless every product protected by it. Well, such thing already happened to Reflexive Arcade's one - crunched it for fun 2 days ago, I come to decision of automatize this hard, but entertaining (few first times) process: we already seen auto-unpackers, so now it's a time for user friendly patcher... Source code included.
Download link: http://pb.xors3d.com/Misc.%20projects/RefleXor.rar

Name: Anonymous 2010-01-13 11:33

>>14
Try this one
I think it is not a secret that many shareware-game developers are just too lazy to develop a protection system by themselves,  leaving that task to their publishers. However, many publishers are also lazy, so they end up using same protection for every game. Of course, even most advanced defensive mechanisms could be cracked soon or lately (which would render defenseless every product protected by it). Such thing already happened to Reflexive Arcade's one: after crunching it (for fun) 2 days ago, I have come to the decision of automatizing this uneasy, yet fairly entertaining (for the first few times) process: we have already seen auto-unpackers and universal keygenerators, so now it's a time for some user-friendly patcher... Source code included.

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