Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

Как же вышло так?

Name: Anonymous 2009-12-14 16:04

Вроде жизнь твоя текла беззаботно,
В лету кануло зло, впереди опьяняла свобода.
И что, свобода, вот она -
Земля твоя продана., уже кем то подобрана,
И тобою будто одобрена.
И друзья твои биты, разорены и унижены,
В новой жизни счастливой немногие выжили.
Вместо крепостей строят хижины
Себе на обочине!

http://www.youtube.com/watch?v=bG6CLFdzqVk

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-12-15 7:35

>>20
I'm not in favor of creating copycat games. Lets create something outside of RPG template:
Something like a FPS made with RPG design elements. This genre is nearly unexplored.


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«We've arranged a civilization in which most crucial elements profoundly depend on science and technology. We have also arranged things so that almost no one understands science and technology. This is a prescription for disaster. We might get away with it for awhile, but sooner or later this combustible mixture of ignorance and power is going to blow up in our faces.»

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-12-15 8:16

There will be no classes or restrictions on skills(skills are only limited by cast time).
Every player has in his possession a spellbook with selected spells hotkeyed or can attack with bow/swords.
You can create maps like:
1.FFA kill all players.
2.Kill monsters.
3. Capture the flag.
4.RPG-like maps.
5.labyrinths and traps.
etc, with many other variants with scripted events/scenery/monsters as good as fantasy of map creator.
It would combine the best from FPSs and RPG world.
The character would be customized visually only, and real difference is in the skillful play.


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«He often argued that human intelligence was more trouble than it was worth. It was more destructive than creative, more confusing than revealing, more discouraging than satisfying, more spiteful than charitable. »

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