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RPG collaboration

Name: Anonymous 2009-12-12 6:45

Well we all laughed at FV's strategy game colloboration Velox et Astrum, but take a look at this. You may have heard of the RPG series known as ``Broken Sword''. And a small team of ~15 people managed to make a sequel to Broken Sword 2.

http://brokensword25.com/news/news.htm

Just think what we can accomplish instead of making poitnless spam threads.

Name: Anonymous 2009-12-13 3:54

>>67
To avoid interactivity in narrative has long been the greatest let-down in games.  Interactivity is the what makes games different than other mediums.  Any game based on a linear plot is better done in another medium.

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