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RPG collaboration

Name: Anonymous 2009-12-12 6:45

Well we all laughed at FV's strategy game colloboration Velox et Astrum, but take a look at this. You may have heard of the RPG series known as ``Broken Sword''. And a small team of ~15 people managed to make a sequel to Broken Sword 2.

http://brokensword25.com/news/news.htm

Just think what we can accomplish instead of making poitnless spam threads.

Name: Anonymous 2009-12-24 14:47

>>162
the main thing in a JRPG is always content.
The main thing in a JRPG is always the combat system.

Anyway,  I had been thinking about making a RPG myself lately, my ideas are somewhat like this:

* Touhou theme so we can skip backgrounds and everything.  Has a non-zero chance of having music and graphics made for us.
* Traditional overhead view, etc. etc., like Dragon Quest 1.
* Traditional turn-based combat system.  Romancing SaGa concepts can be imported to make the combat fun.

And here are the aces which will make the game fun to play:
* Epick Rogue-like dungeon crawls.
* Epick boss fights.
* Epick Rogue-like amount of loot from enemies (like Angband).

I have not yet figured out how to make such amounts of loot play with a classic JRPG turn-based combat system.

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