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FM Synthesis Libraries

Name: Anonymous 2009-12-09 23:28

I'm thinking about using a realtime FM synth for music and sound effects in my next game. I'd write a library myself, but I don't want to waste my time if there's already something good out there. The thing is, google turned up no results. Am I going to have to get cracking on my own?

Name: Anonymous 2009-12-13 16:42

>>23
It has been rumored for years, but the proof only appeared this month.
http://www.guardian.co.uk/music/2009/dec/04/michael-jackson-sonic-hedgehog
Follow the links from here.
We still don't know for sure just how much of his work is in the final product.

>>26
That's like saying that a concert grand piano that costs more than ten cars is better than some cheap upright that wasn't tuned for ages: objectively correct, and artistically stupid.

Attempt to make something that sounds like it came from a MD with only a DX7 or whatever else that does FM and is expensive: unless you're making a cover or an uninspired copy, you'll fail.

There's a reason some people did MIDI their MD. Artists, as opposed to mere synthesis nerds, consider the limitations and artifacts of these chips an important part of its vocabulary.

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