Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

Is this crap ?

Name: Anonymous 2009-12-03 16:15


// project created on 12/3/2009 at 8:23 PM
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>

int main(int argc, char *argv[]) {
    FILE *f;
    char s[255];
    char *bogo = NULL;
    char tmp[9];
    unsigned int val = 0;
    unsigned int i = 0;
    unsigned int c = 0;
    f = fopen("/proc/cpuinfo", "rt");
    if (f == NULL) {
        printf("We are probably on iShit or WinShit\n");
    } else {
        while (!feof(f)) {
            fgets(s, LINE_MAX, f);
            bogo = strstr(s, "bogomips");
            if (bogo != NULL) {
                i = c = val = 0;
                while (bogo[i] != ':') i++;
                i += 2;
                while (bogo[i] != '.') {
                    tmp[c] = ' ';
                    tmp[c] = bogo[i];
                    bogo[i] = ' ';
                    c++;
                    i++;
                }
                val = atoi(tmp);
                printf("%i\n", val);
            }
        }
        fclose(f);
    }
    printf("Done\n");
    return 0;
}

Name: Anonymous 2009-12-04 16:38

>>22
ok, thanks.  I'm still look for books or other more advanced information on the subject of managing game state.

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