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Lua

Name: Anonymous 2009-12-01 15:45

So what do you think of Lua?
I'm considering it for my X3 inspired(cloned) game as a scripting language for all the entities, and co-routines emulate the "@" operator of X3 scripting language perfectly.
I just hope I can integrate it to my code without much trouble.

Name: Anonymous 2009-12-01 18:13

>>9
Check out LuaJIT (average from shootout, lower is better):

CPython: 46.34
PLT Scheme: 12.34
LuaJIT: 2.37

http://shootout.alioth.debian.org/u32/benchmark.php?test=all&lang=all&d=data&calc=calculate&gpp=on&java=on&luajit=on&v8=on&lua=on&tracemonkey=on&box=1

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