Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

Strategy Game Development 4

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-08-08 12:02

new Velox et Astrum thread(Your efforts to undermine the game will be futile)
The game will be created under these development principles:
1.One Design - Multiple Implementations.
2.All aspects are reviewed by everyone.
3.No deadlines or concrete dates.
4.Each opinion and suggestion has to be proved and explained.(otherwise its discarded)
5.No restrictions on language/toolkit/libraries(see 1.)
If you have something complex to discuss is better handled by forum mentioned in my sig.

______________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
Why do you insist that the human genetic code is "sacred" or "taboo"? It is a chemical process and nothing more. For that matter -we- are chemical processes and nothing more. If you deny yourself a useful tool simply because it reminds you uncomfortably of your mortality, you have uselessly and pointlessly crippled yourself.

Name: Anonymous 2009-08-08 12:07

Go away frozenvomit.

Name: Anonymous 2009-08-08 12:07

No.

Name: Anonymous 2009-08-08 12:07

No.

Name: Anonymous 2009-08-08 12:07

No.

Name: Anonymous 2009-08-08 12:07

Go away frozenvomit.

Name: Anonymous 2009-08-08 12:07

It has nothing to do with the game. It has to do with the poster.

Name: Anonymous 2009-08-08 12:07

No.

Name: Anonymous 2009-08-08 12:07

No.

Name: Anonymous 2009-08-08 12:07

No.

Name: Anonymous 2009-08-08 12:07

Go away frozenvomit.

Name: Anonymous 2009-08-08 12:07

Go away frozenvomit.

Name: Anonymous 2009-08-08 12:07

No.

Name: Anonymous 2009-08-08 12:07

No.

Name: Anonymous 2009-08-08 12:07

No.

Name: Anonymous 2009-08-08 12:07

Go away frozenvomit.

Name: Anonymous 2009-08-08 12:07

No.

Name: Anonymous 2009-08-08 12:07

Go away frozenvomit.

Name: Anonymous 2009-08-08 12:07

Go away frozenvomit.

Name: Anonymous 2009-08-08 12:07

No.

Name: Anonymous 2009-08-08 12:07

No.

Name: Anonymous 2009-08-08 12:07

Go away frozenvomit.

Name: Anonymous 2009-08-08 12:07

Go away frozenvomit.

Name: Anonymous 2009-08-08 12:07

No.

Name: Anonymous 2009-08-08 12:07

No.

Name: Anonymous 2009-08-08 12:07

Go away frozenvomit.

Name: Anonymous 2009-08-08 12:07

Go away frozenvomit.

Name: Anonymous 2009-08-08 12:07

No.

Name: Anonymous 2009-08-08 12:07

No.

Name: Anonymous 2009-08-08 12:07

Go away frozenvomit.

Name: Anonymous 2009-08-08 12:07

Go away frozenvomit.

Name: Anonymous 2009-08-08 12:07

No.

Name: 1000 sagetank army 2009-08-08 12:08

●█████▄▄▄▄▄▄▄▄
▄▅███████▅▄▃▂
███Sage Tank███████►
◥☼▲⊙▲⊙▲⊙▲⊙▲⊙▲☼◤

Name: Anonymous 2009-08-08 12:08

No.

Name: Anonymous 2009-08-08 12:08

Go away frozenvomit.

Name: Anonymous 2009-08-08 12:08

No.

Name: Anonymous 2009-08-08 12:08

Go away frozenvomit.

Name: Anonymous 2009-08-08 12:08

No.

Name: Anonymous 2009-08-08 12:08

Er, is it just me or did I suggest Smalltalk and Common Lisp, quite possibly the two most practical languages created to date? They are certainly "languages modern days can both use and build from", whatever the hell that may mean. Now, it may be somewhat difficult (although possible) to find someone to pay you to write code in these two languages, so it's useful to learn all those poor imitators. But you'd be nuts to learn OOP from a confused mess like Java, C#, or, worst, Sepples, when Smalltalk is right there waiting for you.

Name: Anonymous 2009-08-08 12:08

No.

Name: Anonymous 2009-08-08 12:08

Go away frozenvomit.

Newer Posts