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2d Square Rotations

Name: Anonymous 2009-07-17 0:13

To do this I know you need to use trig functions, but I cant seem to get it right. Anyone know of some source code that does this properly?

Name: Anonymous 2009-07-18 20:34

>>21
I think he meant that >>16-kun doesn't actually handle the exception he is catching.

I would, however, like to hear more about >>21 and >>23; I assume it has to do with LISP and manipulating the call stack?

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