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2d Square Rotations

Name: Anonymous 2009-07-17 0:13

To do this I know you need to use trig functions, but I cant seem to get it right. Anyone know of some source code that does this properly?

Name: Anonymous 2009-07-18 16:13

>>16
try {
    ....
}
catch (Exception e) { 
}

I WISH I COULD THINK YOU DEAD FOR THIS KIND OF EXCEPTION HANDLING STRATEGY!

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