What does /prog/ think about John Carmack and graphics programming in general?
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Anonymous2009-07-13 17:46
John Carmack is pretty cool and a good graphics programmer. Graphics programming is also cool. However id software did baaaad things to the world of gaming when it started pushing lame games driven by graphics alone. One could see this trend already in Wolfenstein and Quake, and especially in Doom. Then it was downhill from there. If only Carmack had been lead graphics programmer for Looking Glass or something, instead of having his own company.
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Anonymous2009-07-13 18:20
>>2 One could see this trend already in Wolfenstein and Quake, and especially in Doom.
no, it started with doom 3.
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Anonymous2009-07-13 18:44
XBox-quality graphics have been sufficient for me. I wish game companies spent more time making fun games. I'm not sure how to blame JC for the fault of the entire industry, but if you want me to, OP, I guess I will.
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Anonymous2009-07-13 18:55
Who cares about 3d games, they are crap.
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Anonymous2009-07-13 19:02
Graphic advancements aren't all bad, one good thing is larger and more open worlds without the Half-Life approach of having load-zones in every 10th corridor.
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Anonymous2009-07-13 19:16
who gives a shit games died after the first version of nethack
>>4
I blame him for leading the “forget about gameplay” trend. As an industry leader, id's lack of emphasis on gameplay suggests it's only for people who can't do graphics. Which is backwards.
>>8
He is in the BUSINESS of making GRAPHICS ENGINES to SELL. WAYSA?
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Anonymous2009-07-13 23:05
>>8
Admittedly, I haven't played any of id's games between Quake 3 Arena and DOOM 3, and nothing else since, but I think they only started to focus on graphics with DOOM 3 (or some time between the two). You just need to compare the two's gameplay to realize it. Q3A is basically a multi-player game with single player tacked on when you're alone. It's very fast-paced and perfect to play with friends. DOOM 3, on the other hand, is a graphics benchmark. Carmarck wrote the engine just to say "look what I can do!" The same can be said about anything by Crytek.
I can't think of any other public figure that can speak authoritatively on graphics programming and have everyone listen. He's the Bruce Schneier of Graphics Programming. And he open-sources his old shit, fuck yeah!
And the Commander Keen series was pretty good.
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Anonymous2009-07-14 12:24
He's a very good graphics programmer and engineer. He sucks at making games though. You should read the "Master of Doom" book, it's a pretty interesting read.
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Anonymous2009-07-14 12:40
>>23 He's the Bruce Schneier of Graphics Programming.
Overrated and mediocre?
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