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OpenGL 3.1

Name: Anonymous 2009-06-25 15:19

It's a real man's OpenGL. No cruft. No fluff. Just you and the shader units, locked in a battle for supremacy. People who can't write their own perspective projection matrices should just pick up their toys and go home.
John "Zed" Carmack wouldn't have wanted to be mollycoddled by DirectX and the likes, and neither should you.

Name: Anonymous 2009-06-25 17:51

>>2
WoW + Quake * + Unreal * = 1% marketshare

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