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Prog Wars: Command Line

Name: Anonymous 2009-06-20 15:31


//RTS CONCEPT: C vs Java vs LISP vs Scheme vs Python

What units should each army have? What should their building structures be? If enough good ideas are posted, my  game development club might take on this endeavor.

Name: Anonymous 2009-06-20 21:29

>>41
Hmm, pretty cool. We need more specific ideas like this one.
C: Struct - Flying troop transport. Can use its link-list ability at a cost of more supply points to transport heavier units.

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